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Stabilizing Deep Reinforcement Learning Model Training for Video Conferencing

Title
Stabilizing Deep Reinforcement Learning Model Training for Video Conferencing
Authors
HONG, WON KIRyu, SangwooKo, KyungchanHong, James Won-Ki
Date Issued
2022-09-30
Publisher
Institute of Electrical and Electronics Engineers Inc.
Abstract
While many studies have been conducted to apply reinforcement learning (RL) to real world problems beyond games such as Atari, video conferencing is also one of real world applications. In video conferencing, reinforcement learning is used to control the bitrate to improve the user's quality of experience (QoE). However, real world problems such as video conferencing have different characteristics compared to electronic games. Usually the rewards in real world problems are not clear or abstract, and this makes it difficult to design the RL model and training process of the model to maximize the cumulative reward. Therefore, in this paper, we present the method for stabilizing the training of the models that apply reinforcement learning to video conferencing. In addition, we established a simulation environment that can train deep RL models in 1-to-1 video conferencing. An evaluation is performed to analyze the difference between the baseline model and the models generated using the stabilization method in the simulation environment.
URI
https://oasis.postech.ac.kr/handle/2014.oak/115406
Article Type
Conference
Citation
23rd Asia-Pacific Network Operations and Management Symposium, APNOMS 2022, 2022-09-30
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홍원기HONG, WON KI
Dept of Computer Science & Enginrg
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