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Cited 4 time in webofscience Cited 5 time in scopus
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dc.contributor.author최은수-
dc.contributor.author김경태-
dc.contributor.authorYUN, JOOYEONG-
dc.contributor.authorYUJIN, JEON-
dc.contributor.authorRHO, JUNSUK-
dc.contributor.authorBAEK, SEUNG HWAN-
dc.date.accessioned2024-06-17T08:21:32Z-
dc.date.available2024-06-17T08:21:32Z-
dc.date.created2024-02-28-
dc.date.issued2024-06-
dc.identifier.issn1749-4885-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/123604-
dc.description.abstractStructured light has proven instrumental in three-dimensional imaging, LiDAR and holographic light projection. Metasurfaces, comprising subwavelength-sized nanostructures, facilitate 180°-field-of-view structured light, circumventing the restricted field of view inherent in traditional optics like diffractive optical elements. However, extant-metasurface-facilitated structured light exhibits sub-optimal performance in downstream tasks, due to heuristic design patterns such as periodic dots that do not consider the objectives of the end application. Here we present 360° structured light, driven by learned metasurfaces. We propose a differentiable framework that encompasses a computationally efficient 180° wave propagation model and a task-specific reconstructor, and exploits both transmission and reflection channels of the metasurface. Leveraging a first-order optimizer within our differentiable framework, we optimize the metasurface design, thereby realizing 360° structured light. We have utilized 360° structured light for holographic light projection and three-dimensional imaging. Specifically, we demonstrate the first 360° light projection of complex patterns, enabled by our propagation model that can be computationally evaluated 50,000× faster than the Rayleigh–Sommerfeld propagation. For three-dimensional imaging, we improve the depth-estimation accuracy by 5.09× in root-mean-square error compared with heuristically designed structured light. Such 360° structured light promises robust 360° imaging and display for robotics, extended-reality systems and human–computer interactions. © The Author(s), under exclusive licence to Springer Nature Limited 2024.-
dc.languageEnglish-
dc.publisherNature Pub. Group-
dc.relation.isPartOfNature Photonics-
dc.title360° Structured Light with Learned Metasurfaces-
dc.typeArticle-
dc.identifier.doi10.1038/s41566-024-01450-x-
dc.type.rimsART-
dc.identifier.bibliographicCitationNature Photonics-
dc.identifier.wosid001243867500001-
dc.citation.titleNature Photonics-
dc.contributor.affiliatedAuthor최은수-
dc.contributor.affiliatedAuthor김경태-
dc.contributor.affiliatedAuthorYUN, JOOYEONG-
dc.contributor.affiliatedAuthorYUJIN, JEON-
dc.contributor.affiliatedAuthorRHO, JUNSUK-
dc.contributor.affiliatedAuthorBAEK, SEUNG HWAN-
dc.identifier.scopusid2-s2.0-85195635506-
dc.description.journalClass1-
dc.description.journalClass1-
dc.description.isOpenAccessN-
dc.type.docTypeArticle; Early Access-
dc.subject.keywordPlusRAYLEIGH-SOMMERFELD-
dc.subject.keywordPlusPHASE-
dc.subject.keywordPlusKIRCHHOFF-
dc.relation.journalWebOfScienceCategoryOptics-
dc.relation.journalWebOfScienceCategoryPhysics, Applied-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaOptics-
dc.relation.journalResearchAreaPhysics-

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백승환BAEK, SEUNG HWAN
Dept of Computer Science & Enginrg
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