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Cited 4 time in webofscience Cited 4 time in scopus
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dc.contributor.authorKIM, HS-
dc.contributor.authorKIM, KS-
dc.contributor.authorKIM, SW-
dc.contributor.authorMHIN, BJ-
dc.contributor.authorYOON, CW-
dc.date.accessioned2016-03-31T14:54:03Z-
dc.date.available2016-03-31T14:54:03Z-
dc.date.created2009-03-20-
dc.date.issued1992-12-
dc.identifier.issn0263-7855-
dc.identifier.other1992-OAK-0000008657-
dc.identifier.urihttps://oasis.postech.ac.kr/handle/2014.oak/22137-
dc.description.abstractA PC version of three-dimensional molecular graphics package has been developed to run under MS-DOS environment on IBM PC-compatible computers equipped with a VGA graphics board. The program consists of two parts: a menu-driven interactive system module in EGA mode, and a ray-tracing module in VGA mode. In the 256-color VGA mode, ray-tracing images are represented with a 4-color map, with 64 levels for each color: 32 levels of illuminance and 32 levels of saturation. Molecular structure can be analyzed along various directions with various light sources. Ray-tracing images are also represented in a 16-color EGA mode with the half-toning method, which can display 76 gray levels for each color. To obtain good photo-realistic images in an efficient way, we have used two light sources, with an intensity ratio of 7:3, which are located in front of the top right and bottom left corners of the screen.-
dc.description.statementofresponsibilityX-
dc.languageEnglish-
dc.publisherSPRINGER VERLAG-
dc.relation.isPartOfJOURNAL OF MOLECULAR GRAPHICS-
dc.titlePHOTOREALISTIC IMAGE GENERATION OF MOLECULAR-STRUCTURE ON PC SCREEN USING THE RAY-TRACING TECHNIQUE-
dc.typeArticle-
dc.contributor.college화학과-
dc.identifier.doi10.1016/0263-7855(92)80071-K-
dc.author.googleKIM, HS-
dc.author.googleKIM, KS-
dc.author.googleKIM, SW-
dc.author.googleMHIN, BJ-
dc.author.googleYOON, CW-
dc.relation.volume10-
dc.relation.issue4-
dc.relation.startpage218-
dc.relation.lastpage221-
dc.contributor.id10051563-
dc.relation.journalJOURNAL OF MOLECULAR GRAPHICS-
dc.relation.indexSCI급, SCOPUS 등재논문-
dc.relation.sciSCIE-
dc.collections.nameJournal Papers-
dc.type.rimsART-
dc.identifier.bibliographicCitationJOURNAL OF MOLECULAR GRAPHICS, v.10, no.4, pp.218 - 221-
dc.identifier.wosidA1992KC86200004-
dc.citation.endPage221-
dc.citation.number4-
dc.citation.startPage218-
dc.citation.titleJOURNAL OF MOLECULAR GRAPHICS-
dc.citation.volume10-
dc.contributor.affiliatedAuthorKIM, KS-
dc.identifier.scopusid2-s2.0-0027074082-
dc.description.journalClass1-
dc.description.journalClass1-
dc.description.wostc4-
dc.type.docTypeArticle-
dc.subject.keywordAuthorRAY-TRACING-
dc.subject.keywordAuthorMOLECULAR GRAPHICS-
dc.subject.keywordAuthorVGA-
dc.subject.keywordAuthorEGA-
dc.subject.keywordAuthorPC-
dc.relation.journalWebOfScienceCategoryBiochemical Research Methods-
dc.relation.journalWebOfScienceCategoryBiochemistry & Molecular Biology-
dc.relation.journalWebOfScienceCategoryComputer Science, Interdisciplinary Applications-
dc.relation.journalWebOfScienceCategoryCrystallography-
dc.relation.journalWebOfScienceCategoryMathematical & Computational Biology-
dc.description.journalRegisteredClassscie-
dc.description.journalRegisteredClassscopus-
dc.relation.journalResearchAreaBiochemistry & Molecular Biology-
dc.relation.journalResearchAreaComputer Science-
dc.relation.journalResearchAreaCrystallography-
dc.relation.journalResearchAreaMathematical & Computational Biology-

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